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Ez3d2rc.MDP
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1995-12-04
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!!
!! Ez3d VERSION 2.0
!!
!! Application Defaults
!!
!! Copyright (C) 1993-5 Radiance Software Int'l
!!
!!
!! S E C T I O N I
!!
!! Standard Ez3d style/app-defaults
!! Do NOT modify this section by hand
!! (Adapted from Inventor app-defaults)
!!
*sgiMode: True
*scheme: Base
*useSchemes: Colors, Fonts
!*useSchemes: all
!!
!! Fonts
!!
!! all labels should be bold
*XmLabel*fontList: -*-helvetica-bold-r-normal-*-14-*-*-*-*-*-iso8859-1
*XmLabelGadget*fontList: -*-helvetica-bold-r-normal-*-14-*-*-*-*-*-iso8859-1
*XmScale*fontList: -*-helvetica-bold-r-normal-*-14-*-*-*-*-*-iso8859-1
*XmBulletinBoard*labelFontList: -*-helvetica-bold-r-normal-*-14-*-*-*-*-*-iso8859-1
!!
!! all buttons, toggles, and radio buttons should be plain
!!
*XmPushButton*fontList: -*-helvetica-medium-r-normal-*-14-*-*-*-*-*-iso8859-1
*XmPushButtonGadget*fontList: -*-helvetica-medium-r-normal-*-14-*-*-*-*-*-iso8859-1
*XmIconGadget*fontList: -*-helvetica-medium-r-normal-*-14-*-*-*-*-*-iso8859-1
*XmBulletinBoard*buttonFontList: -*-helvetica-medium-r-normal-*-14-*-*-*-*-*-iso8859-1
*XmToggleButton*fontList: -*-helvetica-medium-r-normal-*-14-*-*-*-*-*-iso8859-1
*XmToggleButtonGadget*fontList: -*-helvetica-medium-r-normal-*-14-*-*-*-*-*-iso8859-1
!!
!! menuBar entries, panes, popups, and option menus should be oblique
!!
*menuBar*fontList: -*-helvetica-bold-o-normal-*-14-*-*-*-*-*-iso8859-1
*optionMenu*fontList: -*-helvetica-medium-r-normal-*-14-*-*-*-*-*-iso8859-1
!! for entries in popup menus
*XmMenuShell*XmPushButton*fontList: -*-helvetica-bold-o-normal-*-14-*-*-*-*-*-iso8859-1
*XmMenuShell*XmLabelGadget*fontList: -*-helvetica-bold-o-normal-*-14-*-*-*-*-*-iso8859-1
*XmMenuShell*XmPushButtonGadget*fontList: -*-helvetica-bold-o-normal-*-14-*-*-*-*-*-iso8859-1
*XmMenuShell*XmCascadeButton*fontList: -*-helvetica-bold-o-normal-*-14-*-*-*-*-*-iso8859-1
*XmMenuShell*XmCascadeButtonGadget*fontList: -*-helvetica-bold-o-normal-*-14-*-*-*-*-*-iso8859-1
*XmMenuShell*XmToggleButton*fontList: -*-helvetica-bold-o-normal-*-14-*-*-*-*-*-iso8859-1
*XmMenuShell*XmToggleButtonGadget*fontList: -*-helvetica-bold-o-normal-*-14-*-*-*-*-*-iso8859-1
*XmList*fontList: -*-helvetica-medium-r-normal-*-14-*-*-*-*-*-iso8859-1
!!
!! Text fonts (important that at least the SourceView be constant width)
!!
*XmText.fontList: -*-screen-medium-r-normal-*-15-*-*-*-*-*-iso8859-1
*XmTextField.fontList: -*-screen-medium-r-normal-*-15-*-*-*-*-*-iso8859-1
!!
!! Spacing stuff, probably belongs in master scheme file
!!
!! buttons shouldn't look "cramped"
!! (24 pixels across face from top to bottom and 8 in margin on face)
*XmPushButton*marginHeight: 4
*XmPushButton*marginWidth: 7
!! move the text in lists slightly right to improve legibility
*XmList*listMarginWidth: 3
!! height of menuBar should be 22 pixels
*menuBar*marginHeight: 1
*menuBar.marginHeight: 0
*menuBar*marginLeft: 1
*menuBar.spacing: 7
*XmMenuShell*marginLeft: 3
*XmMenuShell*marginRight: 4
!! spacing between indicator and label should be only 6 in menus
*XmMenuShell*XmToggleButtonGadget*spacing: 2
*XmMenuShell*XmToggleButtonGadget*marginHeight: 0
*XmMenuShell*XmToggleButtonGadget*indicatorSize: 15
*XmMenuShell*XmToggleButton*indicatorSize: 15
*XmMenuShell*XmLabelGadget*marginHeight: 4
!! spacing between indicator and label should be 8 outside of menus
*XmToggleButtonGadget*spacing: 4
*XmToggleButton*spacing: 4
!! spacing between scrollbars and clients should be 2 pixels
*XmScrolledWindow*spacing: 0
!! for some bizarre reason, setting the SourceView scrollBar to 20
!! yields 10 pixels across the top of the thumb where the
!! ExpressionView and the CallStack need 18 to get the same thing
*XmScrollBar*width: 18
!! for the CallStack's horizontal scrollBar
*XmScrollBar*height: 18
!! sliders should be slightly narrower than scrollbars ->
!! 12 pixels across the trough as opposed to 14
*XmScale*scaleHeight: 20
!! in a perfect world, text fields would be the same size as buttons
!! (28 pixels including shadow) but since lucidatypwriter14 is really
!! only 13 pixels, our text fields will be 27 pixels high
*XmText*marginHeight: 4
!!
!! Color Mappings
!!
*foreground: Black
*background: Gray
*XmText.background: #c19797
*XmTextField.background: #c19797
*XmScrollBar*foreground: Gray
! With menus in the popup planes, a limited number of colors can be specified.
! Force the color of selected radio toggles to be black.
*XmMenuShell*selectColor: Red
*XmMenuShell*checkColor: Red
*XmMenuShell*radioColor: Red
*XmMenuShell*lampColor: Red
!! color all dialogs, warnings, and errors the same
*XmSelectionBox*XmText*background: #c19797
!! color all radio and toggle buttons when they are selected
*fillOnSelect: True
*visibleWhenOff: True
*selectColor: red
!! highlights for keyboard traversal
*XmText*highlightColor: Black
*XmTextField*highlightColor: Black
*XmPushButton*highlightColor: Black
*XmText*highlightThickness: 1
*XmTextField*highlightThickness: 1
*XmPushButton*highlightThickness: 1
!! no need for anything else to highlight itself
*highlightThickness: 0
!! Colors etc. in Ez3d
*rsiTextureNameLabel.background: Gray
*rsiTextureSizeLabel.background: Gray
*rsiRenderImagePathLabel.background: Gray
!! special translations, actions, etc.
*rsiObjectSelectionBox.translations:\
Shift<Btn1Down>: ListBeginSelect() Help() \n\
Shift<Btn1Up>: ListEndSelect() \n\
<Btn1Down>: ListBeginSelect() \n\
<Btn1Up>: ListEndSelect()
!! Icon menu translations
*snapGridIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*moldIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*complexityIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*inlineIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*cameraIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*testRenderIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*lineIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*importIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*exportIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*redoIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*mirrorIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*sliceIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*lodIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*anchorIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*materialIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*textureIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*lightsIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*vrmlIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*primitivesIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*potterIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*splineSurferIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*facebuilderIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*hideIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*objectlistIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*groupIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*text2dIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*text3dIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*duplicateIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*cutIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*undoIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*saveIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*transformIcon.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
!! Viewer Icon menu translations
*viewerButtonFront.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*viewerButtonRight.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*viewerButtonTop.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*viewerButtonBack.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*viewerButtonLeft.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*viewerButtonBottom.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*viewerButtonExaminer.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*viewerButtonFly.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
*viewerButtonWalk.translations:\
<EnterWindow>: Help() \n\
<Btn1Down>: Arm() \n\
<Btn1Up>: Activate() \n\
<LeaveWindow>: Disarm()
!!
!! S E C T I O N II
!!
!!
!! User preferences for window geometries
!!
*Transform.geometry: 378x197+638+563
!!
!! S E C T I O N III
!!
!!
!! Ez3d Version 1.0 application resources
!! User: joe
!! Created: Sat May 28 11:09:39 1994
!!
*File.projectNotes: INVISIBLE
*Edit.clipboard: INVISIBLE
*Sculptor.load: INVISIBLE
*Sculptor.objectList: INVISIBLE
*Sculptor.primitives: INVISIBLE
*Sculptor.directInteractors: INVISIBLE
*Sculptor.sliderInteractors: INVISIBLE
*Costume.display.displayDialog: INVISIBLE
*Costume.color: INVISIBLE
*Costume.material: INVISIBLE
*Costume.texture: INVISIBLE
*Limelight.lights: INVISIBLE
*Limelight.environment: INVISIBLE
*Limelight.renderOptions: INVISIBLE
*Limelight.processSheet: INVISIBLE
*Limelight.paintOptions: INVISIBLE
*Settings.load: INVISIBLE
*Settings.gridSettings: INVISIBLE
*Settings.autoSaveSettings: INVISIBLE
*Settings.infoSettings: INVISIBLE
*Cuecards.onTopic: INVISIBLE
*Project.projectDir: /usr/people/joe/Ez3d_projects
*Object.objectDir: /usr/people/joe/Ez3d_projects/objects
*Settings.windowPositioning: AUTOMATIC
*Settings.saveEverySession: 0
*Texture.paletteDir: /usr/people/joe/Ez3d_projects/textures
*Texture.curPalette: Mvla_gallery
*Material.paletteDir: /usr/people/joe/Ez3d_projects/materials
*Material.curPalette: Mvla_metal
*Info.historySize: 10
*Info.type: 1
*Info.showInfo: 1
*Info.historyFile: Ez3d.history
*Paint.programName: "imgworks"
*Paint.programPath: "/usr/sbin/imgworks"